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ANIMATING FOR FICTION/ NONFICTION WRITING

From South Park to Peppa Pig, the animators use simple movement and blocks of colour to tell stories.  Harness these simple skills to create powerful results and engage your students across all subjects. 

 

 

If you look at how basic some of the most popular animation is you will quickly realise how powerful a tool it can be in your classroom.  At the end of this course you will be able to use iPads to animate fiction and nonfiction curriculum content.  Whether your students are creating an explanation video for the water cycle or animating an original narrative, you will have all the skills needed.  You will learn to animate real world objects as well as easy strategies for drawing simple characters on screen and animating them.

 

Technology required:

Access to an iPad is the ideal solution, though not necessary.  Participants will need to have access to a smart phone, laptop or tablet.   Options for submitting your course work are as flexible as creating a presentation about an animation instead of creating the animation.  

 

Course Content

 

Module 1

  1. Familiarisation with the course and course structure
  2. What is 21st century learning?
  3. Introduction to animation; history, evolution, classroom applications
  4. Introduction to the cloud

 

Module 2

  1. Introduction to frame-by-frame animation
  2. Storyboarding
  3. Character design
  4. Background design
  5. Basic animation techniques

 

Module 3

  1. Intermediate frame-by-frame animation techniques
  2. Create a storyboard for Scene 1, 2 and 3
  3. Animate the scenes
  4. Demonstrate effective use of key techniques

 

Module 4

  1. Introduction to digitally drawn animation
  2. Introduction to keyframe animation
  3. Storyboarding for digitally-drawn animation
  4. Animate a 3 scene story

 

Module 5

  1. Insert animations into a movie
  2. Add narration and dialogue
  3. Add titles, credits and music
  4. Complete movies

 

Course Duration

Approximately 20 hours

 

Assessment

Each module includes hands-on activities providing participants with fun opportunities to practise the basic skills.  These activities will be shared with the course e-tutor as a key part of your assessment.

Participants will keep a reflective journal and engage in a discussion forum with peers and their e-tutor.  They will use the notes from the journal and their discussions to evaluate their school’s use of digital technologies and create some basic plans for where the skills learned during this course will be implemented in the school in the coming school year.

 

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